1st Reality Video Game
Prank House is the first Reality Video Game where you can control robotics remotely via the internet to compete alongside celebrities to outwit, outsmart, and outprank your competition.
In the first 5 days of the test launch, there were over 70K registered Prank House users. That’s more than Facebook had. Prank House generated an audience on Youtube of over 5.3 million collective views in its first week. The average user watched 27 minutes daily. Prank House was picked up by dozens of news networks across the world. It became a Trending Topic on Twitter on the second day.
Remote Interaction Technology
Prank House filming was postponed on the fifth day of the initial launch after we entered into negotiations with a studio to bring the interactive project to TV for live broadcast. Click the image to see the House.
5 days, 5 Million Views
Prank House will resume at a later date and will, for the first time, organically bring interactive social media and television together through new technology we developed. Skadoosh.
Picture this. You’re on a bus in Bangladesh. You pull out your phone and shock a real person trying to play foosball in a warehouse in California. Boom.
More of this coming to a TV near you.